Companies I've worked with

AOL
Apple
BMW
British Gas
Cisco
Ericsson
facebook
Google
HomeGoods
HP
Intel
Mattel
Nissan
PayPal
P&G
Pirelli
RedBull
Sony

Things they've said about me

Victor is an excellent UX practitioner. He takes a very pragmatic approach to UX design and is very focused on making sure his design solutions are user-centered. He is also very good at brainstorming and coming up with multiple solutions for complicated UX problems.

Kris Kepler

Managed Victor at Razorfish for Intel

[Victor is] one of the more well-rounded UX designers I've worked with, possessing a keen eye for detail and understanding of the technical nuances he's designing for. I would highly recommend him for any UX-focused agency or in-house role.

Ben Hewett

Directed Victor at Apple Retail Experiences

[Victor] was always helpful and available to answer questions, patient and extremely knowledgeable. From collaborating with him I learned a lot about e-commerce and UX processes and thinking. He's analytical, detail-oriented and has great design aesthetics.

Karen Felzener

Worked with Victor at Apple Retail Experiences

Things I've thought

Poor-Design Coefficient

Sometimes it’s very difficult to know if a digital product/service is well designed: one has to both have the context of the intended user, and be able to use it as intended by the task to be fulfilled. However, it is quite easy to know when some digital products/services are somehow poorly...

Product and Conflict

Conflict tends to arise when individuals/roles/teams/orgs are trying to achieve goals that point to different directions. The best way to avoid, manage, and solve conflict (and the one exercise that helps teams the most with the least effort) is to get those individuals/roles/teams/orgs aligned on...

Design is communicating ideas

The word design comes from Latin designo, same origin as designate: “To mark out and make known; to point out; to indicate; to show; to distinguish by marks or description”. It is about communicating an idea, not just composing it....

CloudMondo had already tried to bring their cloud-managed Wi-Fi platform to market once. They'd hired a design agency to build the apps. The result was a product that looked designed — and didn't work as one.

The visual aesthetic was high-contrast and dramatic, but the product had fundamental problems underneath. The information architecture didn't reflect how users actually thought about their networks. Key flows—particularly router onboarding, the most critical moment in the entire consumer experience—were unclear and error-prone. The multi-persona nature of the platform—consumers, ISP technicians, operations managers, executives—had never been properly addressed: everyone was being pushed through the same interface regardless of what they needed to do.

CloudMondo brought me in to fix it.

Results

Six apps delivered within a six-month deadline, across two development teams in the US and Slovenia, on two-week sprint cycles with testing each release, to be then tested in a 3 month pilot programme in Manila, Philippines, to a successful public worldwide launch.

Within 6 months of launch:

32 paying customers • 15,000+ end-users • 7 apps deployed across 12 countries