Companies I've worked with

AOL
Apple
BMW
British Gas
Cisco
Ericsson
facebook
Google
HomeGoods
HP
Intel
Mattel
Nissan
PayPal
P&G
Pirelli
RedBull
Sony

Things they've said about me

Victor is an excellent UX practitioner. He takes a very pragmatic approach to UX design and is very focused on making sure his design solutions are user-centered. He is also very good at brainstorming and coming up with multiple solutions for complicated UX problems.

Kris Kepler

Managed Victor at Razorfish for Intel

[Victor is] one of the more well-rounded UX designers I've worked with, possessing a keen eye for detail and understanding of the technical nuances he's designing for. I would highly recommend him for any UX-focused agency or in-house role.

Ben Hewett

Directed Victor at Apple Retail Experiences

[Victor] was always helpful and available to answer questions, patient and extremely knowledgeable. From collaborating with him I learned a lot about e-commerce and UX processes and thinking. He's analytical, detail-oriented and has great design aesthetics.

Karen Felzener

Worked with Victor at Apple Retail Experiences

Things I've thought

Poor-Design Coefficient

Sometimes it’s very difficult to know if a digital product/service is well designed: one has to both have the context of the intended user, and be able to use it as intended by the task to be fulfilled. However, it is quite easy to know when some digital products/services are somehow poorly...

Product and Conflict

Conflict tends to arise when individuals/roles/teams/orgs are trying to achieve goals that point to different directions. The best way to avoid, manage, and solve conflict (and the one exercise that helps teams the most with the least effort) is to get those individuals/roles/teams/orgs aligned on...

Design is communicating ideas

The word design comes from Latin designo, same origin as designate: “To mark out and make known; to point out; to indicate; to show; to distinguish by marks or description”. It is about communicating an idea, not just composing it....

Thoughts

It’s not the hamburger, it’s the menu

Victor Zambrano

I recently read The Hamburger Menu Doesn’t Work.

I thought the article a very interesting one, hinging on a topic that can benefit from more discussion and thought. However, I found the title rather misleading. Here are my thoughts.

I think the point is not about the “hamburger” menu (and implicitly the icon being responsible of the misusage) not working, but any catch-all drawer menu not working (by hiding actions under a drawer) including those drawer menus we start seeing in larger-screen implementations, albeit properly labeled “Menu”.

A similar issue happened years ago with the prominence of drop-down and pop-up menus. It happened for the same reason: trying to crunch a crap-load of sections in the smallest space possible. In my opinion, drop-down (and pop-up) menus are useful when they hold items of the same category (I.e. A list of countries, a list of references, a list of sharing services) since then the content might be easier to understand by labeling appropriately (like the aisles of a well-organised supermarket). But when those same menus hold items of varied (and dubious) provenience, they lack the power to suggest and thus effectively hide content from users. And user behaviour and focus being as flimsy as it can be, visitors ends up not being suggested on options they might as well like to explore but just aren’t aware of. Imagine arriving to a supermarket where there are three sections such as “dairy”, “produce” and “drinks” and then a big sign that reads “other stuff”, would you be tempted to go to such an overwhelming, under-appealing area? Who knows. And wouldn’t you get more customers to buy more by showing them more products and guiding them to more suggesting aisles? Probably so.)

It makes sense even in desktop, where for example research we did (at an AOL property, on a big bunch of the iOS/Android top segment of the US population) showed that bringing sections to the main menu (and thus making them visible) improved engagement.

A recent Don Norman article on why Apple products are confusing so many, he mentions three core principles of good design amongst which there is “discoverability”. Arguing that discovering (and then remembering) what an interface does is of vital importance for users, I’d say “hamburger” menus do the disservice of hiding content, and thus miss the opportunity of suggesting users what to do next or where to go next.

To me after many years, the mission of design is “to help people make better decisions”. Showing them useful stuff instead of hiding it is then better since it helps them make a better decision on where to go and what to do next.

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